

TIMELINE///
2016
Initial conception of ‘Pixel Ships’ (precursor to SALVE) is workshopped and eventually abandoned.
June 2017
Conceptualization and story development begins for ‘SALVE’
August 2017
Pre-Alpha development begins for ‘SALVE’
March 2020
Initial foundational work for SALVE Pre-Alpha complete, begin Alpha Development Period.
November 2022
Initial pitch of SALVE Alpha to indie gaming publishers.
January 2023
Salve Development Patreon, Ko-Fi, and Website established.
April 2023
‘SALVE Alpha’ Announcement Trailer released, public announcement of project to the Internet.
April 2024
SALVE undergoes major bugfixes during the first Improvement List.
February 2025
First iteration of the AISE enemy AI system is successfully developed.
Present Day
Salve Development is working tirelessly to bring a completed SALVE Alpha to the hands of gamers by December 2025